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Infrastructure is the Killer…

Friday, June 1st, 2007

I think that I’ve spent maybe 10 minutes today writing actual production code, and many, many hours dealing with dropping SSH connections, spotty wireless access, wrestling with TurboGears’ logging system, trying to figure out why code that used to compile on Solaris 9 doesn’t anymore since the system upgrade to 10, and just generally trying to put into place a workflow that will actually make me productive for my current projects.

It’s clear to me that being able to write software is only one, fairly small component of successfully creating systems.  Being able to manage the complexity of disparate, changing systems without going crazy is critical.  And being able to choose wisely between multiple technology options is also critical – the ability to distinguish between the package that is going to be a lifesaver and the one that will send you to an early grave as it continually causes more problems than it solves.

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